The Humanoids Blog
Welcome to the Humanoids blog. Here you will find posts, editorials, stories and the like from members of the Humanoids staff.
List of posts
Continuing our ultimate countdown of our favorite covers from Metal Hurlant's illustrious history, here's one you may recognize by Ryan Sook (X-Factor). This cover was used as the cover for Metal Hurlant Volume 1.
Date: June 2003 (Issue 139)
Cover Artist: Ryan Sook
Who's Dreaming Now? - Alejandro Jodorowsky, Jerome Opena, and Charlie Kirchoff
Republika - Kurt McClung and Pascal Alixe
3 On A Match - R. A. Jones, Ryan Sook, and Dave Stewart
Megalex - Alejandro Jodorowsky and Fred Beltran
Continuing our ultimate countdown of our favorite covers from Metal Hurlant's illustrious history, here's a fantastic one by Keven Arai.
Date: October 2003 (Issue 137)
Cover Artist: Kevin Arai
The Loyal Khondor - Alejandro Jodorowsky, Pascal Alixe, and Dan Brown
Beowulf: A Different Shade Of Gray - Francis Lombard, Kevin Altieri, George Freeman, and Dan Brown
Fragile - Stefano Raffaele and Dan Brown
Megalex - Alejandro Jodorowsky and Fred Beltran
Earlier this year, Syfy aired the Metal Hurlant Chronicles television show based on stories that have appeared in Metal Hurlant Vol. 1, Metal Hurtlant Vol. 2, and Alexandro Jodorowsky's Screaming Planet. One of the most important aspects of the show was the music created by Jesper Kyd. The Metal Hurlant Chronicles - Season 2 OST releases next Tuesday, September 30 (Season 1 is current available) from Sumthing Else Music Works. We caught up with Jesper to ask a few quick questions about music, his career, and more.
How did you get your start in music?
Throughout my childhood I played different instruments and spent a lot of time playing and composing on the piano. When I was 13 I got my first computer and started making music. My first music in a video game came out when I was 17 and I became a professional composer by the time I was 18. I had been making music for quite a few games since I was part of a group of artists making games and deeply involved in the demoscene. We started out with our own game company a couple of years later and then moved from Denmark to the US.
You've done a lot of music in the video game industry. Were you a gamer growing up?
Yes, though my love of music came first. In my early teens I started playing a lot of games and just loved it when video game scores sounded creative and unique. It totally inspired me, the atmosphere, and I felt the music added another world to these very simple games...The amount of depth and mystery the music conveyed when looking at these tiny pixels was just unreal and fascinated me. When the music was really strong it was like the whole game experience went from 2D to 3D.
While doing the music for Metal Hurlant Chronicles, how did you approach it from a musical aspect?
Well, each episode was scored in a different music style since the series consists of a wide variety of genres ranging from western, distant future, space travel, 1960s cold war, fantasy, thriller, creature horror, different planets etc. This is something I really get a kick out of and I am used to coming up with different music styles for games such as Hitman and Assassin's Creed that take place in different time periods and locations such as the Middle East during the Third Crusade, Venice and Florence in the Renaissance and other countries such as Russia and Sicily.
(Photo Credit: Fitz Carlile)
How did you end up doing the music for Metal Hurlant Chronicles?
I have been working with the team over at WE Productions on several projects prior to this series and when they asked me if I was interested in this series it was a dream come true for me. I am a huge Humanoids fan and grew up with Danish versions of the Mœbius comics such as The Incal, The World of Edena series and The Airtight Garage which are some of my all time favorite comics.
What would be your dream project to work on?
I am working on it :) I am also having a lot of fun working on video game and film projects. To me, the most important thing is to work with creative people on great projects.
(Season 1 Available Now)
(Season 2 is currently available for Pre-Order)
Happy New Comic Book Day! We are excited to release 4 titles today that are available wherever Humanoids titles are sold (As well as our own store).
Check out pictures of all the releases below.
Story by Alexandro Jodorowsky, art by Mœbius
John Difool, a low-class detective in a degenerate dystopian world, finds his life turned upside down when he discovers an ancient, mystical artifact called "The Incal." Difool’s adventures will bring him into conflict with the galaxy’s greatest warrior, the Metabaron, and will pit him against the awesome powers of the Technopope. These encounters and many more make up a tale of comic and cosmic proportions that has Difool fighting for not only his very survival, but also the survival of the entire universe.
Quicks facts about The Incal:
• New edition of the one of the most successful titles from Jodorowsky & Mœbius.
• Features a foreword from Marvel's Brian Michael Bendis.
• Alexandro Jodorowsky & Mœbius worked together on the original production of Frank Herbert's Dune. While the film never came to fruition, Jodorowsky & Mœbius continued to work together in the world of comics.
• Jodorowsky's Dune, a documentary film by Frank Pavich chronicles the tales of Alexandro's original vision for Dune.
Available below is the desktop wallpaper of The Incal. Click the picture to choose your resolution.
Before The Incal
Story by Alexandro Jodorowsky, art by Zoran Janjetov
Alexandro Jodorowsky ("The Metabarons") and artist Zoran Janjetov, with the help of Fred Beltran ("Megalex") on colors, take us way back to the youth of the notorious Class "R" private investigator. We are instantly plunged back into the unique atmosphere of the world of "The Incal," as we witness John Difool's search for his identity and his origins, his first meeting with Deepo, and the appearance of many of the series' key characters, such as the Metabaron or Diavaloo.
Quicks facts about Before The Incal:
• New edition of the sold-out Before The Incall from Jodorowsky & Janjetov
• Features a new interview with artist Zoran Janjetov.
• Zoran Janjetov was chosen by Mœbius to continue The Incal series.
• Influenced at a young age by the works of Walt Disney, Janjetov with the support of his parents started drawing and creating his own comics at just seven years old.
Available below is the desktop wallpaper of Before The Incal. Click the picture to choose your resolution.
Beginning today we are counting down some of the best covers in Metal Hurlant's illustrious history! It was 40 years ago, this year, that Metal Hurlant magazine launched and helped change the course of European and global comics and the art world.
We'll be posting classic covers, in increasing frequency, right up to December, so keep checking back to see if your favorite art from the past four decades is up here!
Here's to another 40 years of making History!
Date: December 2003 (Issue 142)
Cover Artist: Richard Corben
Masters Of Destiny - Alejandro Jodorowsky and Adi Granov
The Zombies That Ate The World: Chapter #3: Terminal Boredom - Jerry Frissen, Guy Davis, and Charlie Kirchoff
King's Crown - Jim Alexander, Richard Corben, and Dan Brown
Fragile - Stefano Raffaele and Dave Stewart
Megalex - Alejandro Jodorowsky and Fred Beltran
Greetings, Kelly Sue. Thank you for taking the time to answer a few questions regarding you, your career, and the upcoming English-adaptation of the world-renowned Barbarella.
1. Were there any challenges in adapting the book for a more modern release?
Oh, certainly. It’s always intimidating – you want to do justice to the author’s intent and with something like Barbarella that is such a cultural touchstone, it’s hard to balance giving yourself the freedom to do your work with the necessary reverence. You don’t want to change things just to change things. But I spent an inordinate amount of time contemplating whether or not the men should continue to call Barbarella “girl” constantly. Ultimately, I decided to leave it in, and I could write an academic thesis on my thinking!
2. Do you feel Barbarella played a role in the development of feminism?
I believe the film, Barbarella, was a touchstone in the sexual revolution that was certainly an important aspect of second wave feminism.
I don’t know that the book played as important a role in the US as I imagined it did in Europe. I don’t know that I am qualified to make that assessment, though. I’m 44 and I didn’t know there was a Barbarella comic until the 1980s.
3. You’ve written some highly prolific books for Marvel over the last few years (Avengers Assemble, Captain Marvel) as well as your own title over at image (Pretty Deadly), and have adapted a ton of manga titles for English audiences. Do you enjoy writing your own stories just as much as adapting others?
Oh, it’s apples and oranges – completely different muscle sets. I love the challenge of both efforts, but they’re very different.
4. You have quite the following in the comics world, are there any tips or advice you could share with up and coming writers looking to break into the industry today?
I am constantly boggled by folks who think they’re going to be hired to write a comic script when they have next to no experience writing scripts but they love reading comics. I wouldn’t hire a plumber to fix my sink because he was really enthusiastic about washing his hands.
No more excuses. You have to write. And you have to keep writing.
5. What is your favorite manga and/or anime? If you could adapt one manga property, what would it be?
Favorite: That’s tough. Anything by Taiyo Matsumoto.
If I could adapt anything? Probably Sasori by Tōru Shinohara.
6. Matt Fraction is your husband and is also a writer of several titles for Marvel, Image, etc. Being a husband and wife that are both writers, do you ever pitch ideas off each other and work together?
We’ve never formally worked together – we tried a few pages that he plotted and I scripted and it worked, but it was just a test run.
We do talk to each other about our work though. Fraction jokes that he asks me taste questions and I ask him craft questions. It’s schtick, but he’s not wrong.
7. We all remember the Barbarella movie with Jane Fonda, but are there any titles you’ve worked on that you feel would work well as a TV show or a movie?
I think there’s a Barbarella TV show in development, right? I assumed that had something to do with the timing of this release. I’m fascinated to see how it’s handled.
8. Can you describe your writing process?
Weep, thrash about, hug knees, rock back and forth, drink lots of coffee, lay in bed and think, then type some.
9. Who would win in a fight, Carol Danvers (Captain Marvel) or Barbarella?
Why would they fight?
10. Were you surprised by anything in Barbarella?
It’s not as dirty as I remember it being. And second volume is delightfully insane. (Note: Second volume will be available in early 2015)
11. How would you approach a contemporary version of brand new Barbarella comics?
I’d love to have the opportunity to show you… you entertaining proposals? ;-)
Barbarella is available in stores on September 24, 2014 with an MSRP of $79.95
Color is an important part of life. Imagine seeing the world in only black and white. The same can be said about graphic novels. While there are plenty of stories that make use of black and white, it's always interesting to see a colored page without the color.
Below are pages from later in the book of Bramble (available September 24).